![]() ![]() In the game, those that support the idea of augmentations decorate their homes and themselves in a kind of late-medieval Italian style, while those that are against it dress like normal human beings.Īpart from the post-humanism and cyberpunk themes, the game also focuses on human nature, mass media and conspiracy theories. The visuals are unique in that they combine elements of Renaissance and cyberpunk aesthetics. The game deals with the idea of post-humanism, which is a cultural movement that supports the use of technology and science to improve the physical and mental capabilities of Humans. In Deus Ex: Human Revolution, mankind is freely using cybernetic human augmentations, but it has yet to be determined what their effects on society will eventually be. ![]() The Director's Cut supposedly includes improvements, new features and new content such as a "Neural Hub" displayed on the Wii U GamePad. The game was developed by Eidos Montreal and was released on August 23rd, 2011 in North America, August 25th in Australia and August 26th in Europe.Īt PAX East 2013, Square Enix revealed Deus Ex: Human Revolution (Director's Cut), an enhanced Wii U port of the game that had been rumored for many months. Through the use of mechanical augmentations, the world can be navigated using stealth, lethal or non-lethal combat, social interaction and a variety of other approaches. Human Revolution adheres to the same open-ended approach to gameplay and problem solving that the original game afforded players. Set in 2027, Human Revolution follows Sarif Industries security chief Adam Jensen as he attempts to unravel a global conspiracy in a world beginning to deal with the social, political and economic effects of a post-humanist renaissance. #Deus ex human revolution levels upgradeSince you have less health and enemies have more health at higher difficulty, you still die easier and they are still harder to kill, despite the "fixed" weapon damage.įor example, the machine pistol (MP) with no damage upgrade (D+0) does 1.75 damage with each round, and the body of a Boxguard has 380 HPs at Normal difficulty:Ĭonversely, a Door, which has 150 HPs at all difficulty levels, always needs 86 MP D+0 rounds to kill (150/1.75).Deus Ex: Human Revolution is a prequel to the critically acclaimed first-person role-playing game Deus Ex. unarmored civilian versus ogre), difficulty level (as shown above), and whether it is a head shot or body shot.Īfter you and enemies, there are only a few other objects that can be destroyed:ĭifficulty Level does not seem to affect the damage from weapons it only changes how much health (hitpoints) you or enemies have. ![]() The various enemies have differing numbers of hitpoints, depending on their size (e.g. Think of your in-game health bar as "percent health" relative to the hitpoints shown above. The game will still show you as having 100 base health at each difficulty level, with a max of 200, but the underlying number of hitpoints represented by that number have changed. "Regen 99" is the time it takes to go from 1 Hitpoint to 100 HPs. So it would take them 109 seconds (almost 2 minutes) to recover from 1 HP to 100.ĭifficulty level affects you and enemies as follows: At Normal difficulty, they recover 1 HP/s after a delay of 10 s. Thus, it would take him 31 seconds to recover from 1 hitpoint to 100 HPs (6.5 + 99/4).Įnemies also regenerate health. Drinks do not bring health to 100 first:Īt Normal Difficulty, his health regenerates 4 points per second, after a delay (without further injury) of 6.5 seconds. If Jensen's health is below 100, Hypostims and Painkillers first bring it to 100, then add their 25 or 50 points. Anything over 100 is temporary and lost if you are injured. This can be increased up to 200 using Painkillers (25 points), Hypostims (50 points), and drinks. Jensen's health is fixed at 100 points at Normal Difficulty. This article borrows from Absolute Steve's great DX3 FAQ Health and Damage ![]()
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